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Coming Soon: Intelligence
Topic Started: Mar 31 2010, 07:14 PM (1,911 Views)
admin
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I'm going to be adding Intelligence as a new citizen rating in the coming days. The reason for this addition is address the instability of citizen ratings and to give to players more items to purchase and therefore extend the depth and life of the game. Intelligence will be factored into citizen work productivity rating and it will be replacing Nourishment in the Citizen Score calculation. I'll be rolling these changes out, along with new Intelligence items to purchase, in the next day or so.
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Shadix
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no matching citizen
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That sounds great and all, but what about the citizen dating suggestion you were going to implement?
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admin
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Shadix
Mar 31 2010, 07:15 PM
That sounds great and all, but what about the citizen dating suggestion you were going to implement?
This thread is about the coming Intelligence trait. Stay on topic.
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Shadix
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Sorry. :/ Was just curious.

Hmm Intelligence...

Consumables= Bananas? (Brain food lol)

Inventory= Books?

And would this by any chance increase our current maximum inventory space?
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maicke
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Semi-Active Member
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Wait, so would our scores drop without the nutrition rating? My nutrition score is usually around 70-100, giving me about a 70 score. With 0% intelligence (to start, at least) my score would drop.
I just bought a sniper, I don't want to have to buy tons of Intelligence to be able to use it.
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martys_three_girls
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now with added Bow chicka bow wow.
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thanks Kevin!

I cant wait to see how this works!
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admin
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maicke
Mar 31 2010, 07:21 PM
Wait, so would our scores drop without the nutrition rating? My nutrition score is usually around 70-100, giving me about a 70 score. With 0% intelligence (to start, at least) my score would drop.
I just bought a sniper, I don't want to have to buy tons of Intelligence to be able to use it.
Yes, scores will drop. This is why I announced this update early. As for the effects on weapon requirements, those can be adjusted with this change or left as they are. Thoughts?
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Xgon54321
Banned - Too awesome for this game
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BOOYAH!
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Seele Jager
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I'm so bored of the USA
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Thanks for giving us something else in game.
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Reagan
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Legend
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Nice change. I fully support this. Thanks Admin!!!
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Schroedinger
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Legend
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Reagan
Mar 31 2010, 07:31 PM
Nice change. I fully support this. Thanks Admin!!!
QFT
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Akiha
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Sage of Eternity
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It appears CC will be stuck with me as #1 for at least another month. :cool:

If the intel consumable items are similar in price to health/strength items, then I should be able to instantly max the intelligence stat lol. I won't though because government items suck.


Admin, can you confirm whether intelligence will affect work productivity? A few players have either reached, or come close to 100% productivity. Will the new intel stat send productivity back down until it is raised.
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Melutar
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Legend
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Akiha
Mar 31 2010, 07:34 PM
It appears CC will be stuck with me as #1 for at least another month. :cool:

If the intel consumable items are similar in price to health/strength items, then I should be able to instantly max the intelligence stat lol. I won't though because government items suck.


Admin, can you confirm whether intelligence will affect work productivity? A few players have either reached, or come close to 100% productivity. Will the new intel stat send productivity back down until it is raised.
Check the OP dear, it's in there ;)

Will the game be taken offline to make the needed changes?
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Octavion
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The Legend
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admin
Mar 31 2010, 07:14 PM
Intelligence will be factored into citizen work productivity rating...
Just for you Akiha :wink:
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Melutar
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Legend
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BTW admin, we love these Coming Soon topics ;)
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